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[music throughout] Narrator: So you want to visit a black hole. You’ve packed your bags, you've
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updated your passport, and you’re basically ready to jump on a spaceship and blast off.
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However, before you do that, I have just one piece of advice: Don’t.
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[sound effects: Alien walking out from behind word]
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[sound effects: Alien walking, pulling out flag] Narrator: Ok…if you really MUST go,
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I suppose you should at least know a few things about black holes before you leave.
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First, you should know exactly what a black hole IS. A black hole is a
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physical object in space, just like everything else. It’s made up of a tiny but massive
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point where gravity and density are infinite, a line beyond which everything, [ONSCREEN TEXT: “Singularity”]
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Including light, can only fall INTO that tiny point, and sometimes some glowing stuff orbiting around it [ONSCREEN TEXT: “Event Horizon”]
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and maybe some radiation. So basically, here [ONSCREEN TEXT: “Accretion Disk” and “Radiation Cones”]
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Is kinda bad, here is really bad, and here is safe. [SCENE DESCRIPTION: “kinda bad” pointers aim at radiation cones, “really bad” pointers aim at event horizon and center of black hole, and “safe” is everywhere else]
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Also, black holes mostly come in two sizes. Don’t ask me why—we still aren’t sure. <>
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However, a black hole is also NOT a lot of things.
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It is not a hole, a cosmic vacuum cleaner, a portal to another
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dimension populated by unicorns and space potatoes, and absolutely NOT
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a good place to vacation. [postcard showing the singularity is on-screen and is quickly crossed out]
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Ok, fine. I guess next you’ll need to know how to FIND a black hole.
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Though technically black holes could just sneak up behind you, they likely won’t. The nearest
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known one is 3,000 light-years away anyway. However, if you WERE to go looking
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for one, there are a couple of good ways to find them. First, black holes
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tend to mess with their environments, so you can sometimes use interesting clues, such as
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A bunch of stuff orbiting what appears to be…nothing. [ONSCREEN TEXT: “Orbiting Stars”]
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And second, as we mentioned before, there’s often glowing stuff orbiting around them, caused by, well,
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when things get too close. So now that you’ve FOUND a black hole
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and CLEARLY aren’t listening to me saying not to go, it’s time for a few important
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safety considerations. First of all, the GOOD news is that [ONSCREEN TEXT: “Fig. 1: Safe Zones”]
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as long as you stay far away, black holes aren’t all that bad. [ONSCREEN TEXT: “Safe” marking most of the screen, with “Not Safe” indicating tiny area around the black hole]
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However, as you get close, you need to keep a few things in mind. The radiation near the black hole [ONSCREEN TEXT: “Fig. 2: Be Careful!”]
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can be extremely deadly, the chances of escape get slimmer the closer you get, [ONSCREEN TEXT: “Safe” label showing paths away from the black hole, and “No!” label showing paths toward the black hole]
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and, if you get close enough, you now have to worry about being stretched into a giant noodle
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and time getting really weird. So, unless you have great radiation shields, [ONSCREEN TEXT: “Fig 3: Unrealistic Solutions”]
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a faster-than-light spaceship, or you’re completely indestructible, you should probably
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just stay away. Well, that pretty much sums up black holes—
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at least, before things start getting really complicated. But, before you go for real,
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please refer to the handy brochure in your spacesuit pocket, since there’s quite a bit to remember.
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Now then, remember your tickets, enjoy your trip, and please…
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…be careful. [music ends]
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[silence]
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